MOW: Augmented Reality Game to Learn Words in Different Languages. Case Study: Learning English Words of Animals in Elementary School

dc.contributor.author Emanuel Peres Correia en
dc.contributor.author João Carlos Barreira en
dc.contributor.author Maximino Bessa en
dc.contributor.author Luciana C. Pereira en
dc.contributor.author Telmo Oliveira Adão en
dc.contributor.author Luís Gonzaga Magalhães en
dc.date.accessioned 2018-01-13T06:47:57Z
dc.date.available 2018-01-13T06:47:57Z
dc.date.issued 2012 en
dc.description.abstract en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/5996
dc.language eng en
dc.relation 5653 en
dc.relation 5094 en
dc.relation 5095 en
dc.relation 5490 en
dc.relation 5491 en
dc.rights info:eu-repo/semantics/openAccess en
dc.title MOW: Augmented Reality Game to Learn Words in Different Languages. Case Study: Learning English Words of Animals in Elementary School en
dc.type conferenceObject en
dc.type Publication en
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