The Impact of Body Position on the Usability of Multisensory Virtual Environments: Case study of a virtual bicycle

dc.contributor.author Miguel Correia Melo en
dc.contributor.author Rocha,Tania en
dc.contributor.author Luis Barbosa en
dc.contributor.author Maximino Bessa en
dc.date.accessioned 2017-12-20T16:14:03Z
dc.date.available 2017-12-20T16:14:03Z
dc.date.issued 2016 en
dc.description.abstract There is a trend towards the use of Virtual Reality (VR) environments and its evolution has promoted new interaction approaches so there is a need for studying a number of factors that can have impact on its usability. This paper studies the impact of the body position on the usability of VR environments. For the effect, a case study was undertaken based on a bicycle ride that considers two body positions: riding the bicycle seated with the feet on the pedals and hands in the handlebar; and standing with the feet on the ground and the hands on the handlebar. On both cases they had control over the bicycle (steer and brakes). These two body positions were considered as they will allow studying in detail the impact of the different body positions: the first condition mimics the real body position of the depicted scenario while the second condition tests an alternate body position. Results regarding the system's effectiveness have shown an 100% success rate as all participants concluded the task successfully and there were no dropouts. The efficiency results have revealed that the more the participants used the VE the less the number of errors they made and that the completion time differences between the tested conditions were insignificant (> 0.5 seconds). As for satisfaction, participants reported a preference towards the standing position. Furthermore, results reveal that body position has impact on the users' performance but it does not necessarily affect their satisfaction over the virtual experience. © 2016 ACM. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/4489
dc.identifier.uri http://dx.doi.org/10.1145/3019943.3019947 en
dc.language eng en
dc.relation 5408 en
dc.relation 6279 en
dc.relation 5095 en
dc.rights info:eu-repo/semantics/embargoedAccess en
dc.title The Impact of Body Position on the Usability of Multisensory Virtual Environments: Case study of a virtual bicycle en
dc.type conferenceObject en
dc.type Publication en
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