Using the Crowd to Boost Video Annotation Processes: a game based approach

dc.contributor.author José Pedro Pinto en
dc.contributor.author Paula Viana en
dc.date.accessioned 2017-12-12T18:04:11Z
dc.date.available 2017-12-12T18:04:11Z
dc.date.issued 2015 en
dc.description.abstract This short paper presents a game for collecting metadata to describe video content. Tags, introduced by registered players on a given timecode of the video, are collected and validated based on a collaborative scoring mechanism that excludes erratic annotations. The system follows a gamification approach for motivating users and includes processes for semantically relating concepts. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/3940
dc.identifier.uri http://dx.doi.org/10.1145/2824840.2824853 en
dc.language eng en
dc.relation 1107 en
dc.relation 5865 en
dc.rights info:eu-repo/semantics/openAccess en
dc.title Using the Crowd to Boost Video Annotation Processes: a game based approach en
dc.type conferenceObject en
dc.type Publication en
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