Online-Gym: Multiuser virtual gymnasium using RINIONS and multiple kinect devices

dc.contributor.author Fernando Cassola Marques en
dc.contributor.author Hugo Paredes en
dc.contributor.author Benjamim Fonseca en
dc.contributor.author Paulo Martins en
dc.contributor.author Ala,S en
dc.contributor.author Cardoso,F en
dc.contributor.author De Carvalho,F en
dc.contributor.author Leonel Morgado en
dc.date.accessioned 2017-11-20T10:50:57Z
dc.date.available 2017-11-20T10:50:57Z
dc.date.issued 2014 en
dc.description.abstract To enhance older citizen's practice of physical exercise, we present the architecture, development, and pilot testing of a multiuser online gymnasium based on Kinect motion capture and OpenSimulator, which aims to enable socialization and supervision of exercise practice without travel requirements. The prototype was tested simultaneously with 4 elders at different locations, providing data on the feasibility of the approach and informing subsequent development and research. © 2014 IEEE. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/3637
dc.identifier.uri http://dx.doi.org/10.1109/vs-games.2014.7012164 en
dc.language eng en
dc.relation 5929 en
dc.relation 3548 en
dc.relation 5755 en
dc.relation 5758 en
dc.relation 5753 en
dc.rights info:eu-repo/semantics/openAccess en
dc.title Online-Gym: Multiuser virtual gymnasium using RINIONS and multiple kinect devices en
dc.type conferenceObject en
dc.type Publication en
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