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|Title:||Odin: A Service for Gamification of Learning Activities|
|Authors:||José Carlos Paiva|
José Paulo Leal
|Abstract:||Existing gamification services have features that preclude their use by e-learning tools. Odin is a gamification service that mimics the API of state-of-the-art services without these limitations. This paper describes Odin, its role in an e-learning system architecture requiring gamification, and details its implementation. The validation of Odin involved the creation of a small e-learning game, integrated in a Learning Management System (LMS) using the Learning Tools Interoperability (LTI) specification.|
|Appears in Collections:||CRACS - Articles in International Conferences|
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