GEdIL-Gamified Education Interoperability Language

dc.contributor.author José Paulo Leal en
dc.contributor.author José Carlos Paiva en
dc.contributor.author Ricardo Queirós en
dc.contributor.other 5125 en
dc.contributor.other 6251 en
dc.contributor.other 5695 en
dc.date.accessioned 2023-08-02T08:17:11Z
dc.date.available 2023-08-02T08:17:11Z
dc.date.issued 2020 en
dc.description.abstract The paper introduces Gamified Education Interoperability Language (GEdIL), designed as a means to represent the set of gamification concepts and rules applied to courses and exercises separately from their actual educational content. This way, GEdIL allows not only for an easy yet effective specification of gamification schemes for educational purposes, but also sharing them among instructors and reusing in various courses. GEdIL is published as an open format, independent from any commercial vendor, and supported with dedicated open-source software. en
dc.identifier P-00S-5BS en
dc.identifier.uri https://repositorio.inesctec.pt/handle/123456789/14283
dc.language eng en
dc.rights info:eu-repo/semantics/openAccess en
dc.title GEdIL-Gamified Education Interoperability Language en
dc.type en
dc.type Publication en
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