GEdIL-Gamified Education Interoperability Language
GEdIL-Gamified Education Interoperability Language
dc.contributor.author | José Paulo Leal | en |
dc.contributor.author | José Carlos Paiva | en |
dc.contributor.author | Ricardo Queirós | en |
dc.contributor.other | 5125 | en |
dc.contributor.other | 6251 | en |
dc.contributor.other | 5695 | en |
dc.date.accessioned | 2023-08-02T08:17:11Z | |
dc.date.available | 2023-08-02T08:17:11Z | |
dc.date.issued | 2020 | en |
dc.description.abstract | The paper introduces Gamified Education Interoperability Language (GEdIL), designed as a means to represent the set of gamification concepts and rules applied to courses and exercises separately from their actual educational content. This way, GEdIL allows not only for an easy yet effective specification of gamification schemes for educational purposes, but also sharing them among instructors and reusing in various courses. GEdIL is published as an open format, independent from any commercial vendor, and supported with dedicated open-source software. | en |
dc.identifier | P-00S-5BS | en |
dc.identifier.uri | https://repositorio.inesctec.pt/handle/123456789/14283 | |
dc.language | eng | en |
dc.rights | info:eu-repo/semantics/openAccess | en |
dc.title | GEdIL-Gamified Education Interoperability Language | en |
dc.type | en | |
dc.type | Publication | en |
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