A Game with a Purpose for Building Crowdsourced Semantic Relations Datasets for Named Entities
A Game with a Purpose for Building Crowdsourced Semantic Relations Datasets for Named Entities
dc.contributor.author | José Paulo Leal | en |
dc.contributor.other | 5125 | en |
dc.date.accessioned | 2023-10-26T18:32:31Z | |
dc.date.available | 2023-10-26T18:32:31Z | |
dc.date.issued | 2023 | en |
dc.description.abstract | Semantic measures evaluate and compare the strength of relations between entities. To assess their accuracy, semantic measures are compared against human-generated gold standards. Existing semantic gold standards are mainly focused on concepts. Nevertheless, semantic measures are frequently applied both to concepts and instances. Games with a purpose are used to offload to humans computational or data collection needs, improving results by using entertainment as motivation for higher engagement. We present Grettir, a system which allows the creation of crowdsourced semantic relations datasets for named entities through a game with a purpose where participants are asked to compare pairs of entities. We describe the system architecture, the algorithms and implementation decisions, the first implemented instance – dedicated to the comparison of music artists – and the results obtained. © 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG. | en |
dc.identifier | P-00Z-4TE | en |
dc.identifier.uri | https://repositorio.inesctec.pt/handle/123456789/14500 | |
dc.language | eng | en |
dc.rights | info:eu-repo/semantics/openAccess | en |
dc.title | A Game with a Purpose for Building Crowdsourced Semantic Relations Datasets for Named Entities | en |
dc.type | en | |
dc.type | Publication | en |
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