Rapid development of first person serious games using the APEX platform: The Asthma Game

dc.contributor.author Gomes,T en
dc.contributor.author Abade,T en
dc.contributor.author José Creissac Campos en
dc.contributor.author Michael Douglas Harrison en
dc.contributor.author José Luís Silva en
dc.date.accessioned 2017-12-21T12:26:18Z
dc.date.available 2017-12-21T12:26:18Z
dc.date.issued 2014 en
dc.description.abstract Serious games combine a ludic component with instructive and formative goals. They aim to educate and train through play. This paper explores the use of a development framework for dynamic virtual environments to develop serious games. The framework (APEX) was originally developed to prototype ubiquitous computing environments. Here it is used to develop a first person serious game: the Asthma Game. This game aims to teach children with asthma how to act to prevent attacks by drawing attention to asthma triggers in the home, and by providing information about how to avoid them. Besides the description of the game, results about the viability and utility of the approach are also discussed. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/4627
dc.identifier.uri http://dx.doi.org/10.1145/2554850.2554969 en
dc.language eng en
dc.relation 5623 en
dc.relation 6421 en
dc.relation 5599 en
dc.rights info:eu-repo/semantics/openAccess en
dc.title Rapid development of first person serious games using the APEX platform: The Asthma Game en
dc.type conferenceObject en
dc.type Publication en
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