FGPE Gamification Service: A GraphQL Service to Gamify Online Education

dc.contributor.author José Paulo Leal en
dc.contributor.author José Carlos Paiva en
dc.contributor.author Ricardo Queirós en
dc.contributor.other 5125 en
dc.contributor.other 6251 en
dc.contributor.other 5695 en
dc.date.accessioned 2023-08-02T08:18:33Z
dc.date.available 2023-08-02T08:18:33Z
dc.date.issued 2021 en
dc.description.abstract Keeping students engaged while learning programming is becoming more and more imperative. Of the several proposed techniques, gamification is presumably the most widely studied and has already proven as an effective means to engage students. However, there is a complete lack of public and customizable solutions to gamified programming education that can be reused with personalized rules and learning material. FGPE Gamification Service (FGPE GS) is an open-source GraphQL service that transforms a package containing the gamification layer – adhering to a dedicated open-source language, GEdIL – into a game. The game provides students with a gamified experience leveraging on the automatically-assessable activities referenced by the challenges. This paper presents FGPE GS, its architecture, data model, and validation. © 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG. en
dc.identifier P-00T-XY0 en
dc.identifier.uri https://repositorio.inesctec.pt/handle/123456789/14293
dc.language eng en
dc.rights info:eu-repo/semantics/openAccess en
dc.title FGPE Gamification Service: A GraphQL Service to Gamify Online Education en
dc.type en
dc.type Publication en
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