An Open-Source Gamified Programming Learning Environment (Short Paper)
An Open-Source Gamified Programming Learning Environment (Short Paper)
dc.contributor.author | José Paulo Leal | en |
dc.contributor.author | Ricardo Queirós | en |
dc.contributor.author | José Carlos Paiva | en |
dc.contributor.other | 5125 | en |
dc.contributor.other | 5695 | en |
dc.contributor.other | 6251 | en |
dc.date.accessioned | 2023-08-02T08:18:37Z | |
dc.date.available | 2023-08-02T08:18:37Z | |
dc.date.issued | 2021 | en |
dc.description.abstract | The importance of e-learning tools facilitating the process of learning to program is growing, especially as the pandemic-caused lockdown enforced distance learning in many countries. The key success factor in this process is the provision of an instant and relevant feedback to students. In this paper, we describe a novel open-source programming learning environment featuring automatic assessment of students' solutions and customized gamification. This environment has been developed as a part of the FGPE framework. © José Carlos Paiva, Ricardo Queirós, José Paulo Leal, Jakub Swacha, and Filip Miernik; licensed under Creative Commons License CC-BY 4.0 Second International Computer Programming Education Conference (ICPEC 2021). | en |
dc.identifier | P-00V-702 | en |
dc.identifier.uri | https://repositorio.inesctec.pt/handle/123456789/14295 | |
dc.language | eng | en |
dc.rights | info:eu-repo/semantics/openAccess | en |
dc.title | An Open-Source Gamified Programming Learning Environment (Short Paper) | en |
dc.type | en | |
dc.type | Publication | en |
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