Clueking: Allowing parents to customize an informal learning environment for children

dc.contributor.author Nisi,V en
dc.contributor.author Cesário,V en
dc.contributor.author António Coelho en
dc.date.accessioned 2017-12-31T14:57:31Z
dc.date.available 2017-12-31T14:57:31Z
dc.date.issued 2017 en
dc.description.abstract This paper introduces ClueKing, a children’s pervasive game which encompasses context-aware and parents mediation to create an informal learning environment. In this paper we review related theories of inquiry-based learning and parent involvement, the basic pedagogical model, and mobile learning and pervasive games as the technological framework. The basic concept of ClueKing defines an interactive environment where teachers define the learning goals and challenges and parents mediate their application on the home setting, the children schedule and how to promote their engagement. The system’s architecture is also presented, as well as the workflows for the development of ClueKing. Since this is work in progress the paper concludes with the next steps and future work to be carried out. © ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/5159
dc.identifier.uri http://dx.doi.org/10.1007/978-3-319-51055-2_4 en
dc.language eng en
dc.relation 3132 en
dc.rights info:eu-repo/semantics/openAccess en
dc.title Clueking: Allowing parents to customize an informal learning environment for children en
dc.type conferenceObject en
dc.type Publication en
Files
Original bundle
Now showing 1 - 1 of 1
Thumbnail Image
Name:
P-00M-CMY.pdf
Size:
2.6 MB
Format:
Adobe Portable Document Format
Description: