iLearnTest - framework for educational games

dc.contributor.author Ana Cristina Paiva en
dc.contributor.author Nuno Flores en
dc.contributor.author Barbosa,AG en
dc.contributor.author Ribeiro,TPB en
dc.date.accessioned 2017-12-26T14:26:12Z
dc.date.available 2017-12-26T14:26:12Z
dc.date.issued 2016 en
dc.description.abstract Games are a part of human life since ancient times, present not only at childhood but throughout most of our adult life. A growing area of research focuses on the development of games for teaching and learning in various areas of expertise. These are called serious games. They intend to capture the attention, to motivate and to encourage user engagement through the use of recreational and entertainment elements, thus facilitating the learning process. This article describes iLearnTest, a framework for developing serious online games which are capable of supporting education of several subjects, allowing for a suitable training of participants, thus preparing them to meet the job market needs. This paper describes the architecture of the framework, the structure of the game and presents some results from performed experiments as to validate the overall approach. (C) 2016 The Authors. Published by Elsevier Ltd. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/4944
dc.identifier.uri http://dx.doi.org/10.1016/j.sbspro.2016.07.068 en
dc.language eng en
dc.relation 3799 en
dc.relation 6073 en
dc.rights info:eu-repo/semantics/embargoedAccess en
dc.title iLearnTest - framework for educational games en
dc.type conferenceObject en
dc.type Publication en
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