BIZZY - A Social Game for Entrepreneurship Education

dc.contributor.author Benjamim Fonseca en
dc.contributor.author Ramiro Gonçalves en
dc.contributor.author Ricardo Rodrigues Nunes en
dc.contributor.author Teixeira,MS en
dc.contributor.author Hugo Paredes en
dc.contributor.author Leonel Morgado en
dc.contributor.author Paulo Martins en
dc.date.accessioned 2017-11-20T10:57:28Z
dc.date.available 2017-11-20T10:57:28Z
dc.date.issued 2014 en
dc.description.abstract Entrepreneurship education is increasingly being promoted, driven by a wide consensus in modern societies concerning its benefits in fostering the development of several professional and personal attitudes and skills, such as business expertise, creativity, risk assessment or responsibility. In this context, several authorities have been actively developing policies and activities to empower entrepreneurship culture in young people. Serious Games are recognized as having an important role and potential in education and social networks emerged in the last decade as the platform preferred by many people to socialize, play games or conduct professional activities. This paper presents a proposal for BIZZY, a serious game to be developed and implemented as a Facebook application, to enable young people in the range 12-18 years old to learn entrepreneurial skills progressively, by guiding them to develop a business project from the early idea to the business plan. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/3687
dc.identifier.uri http://dx.doi.org/10.1007/978-3-319-07485-6_4 en
dc.language eng en
dc.relation 5754 en
dc.relation 5755 en
dc.relation 5758 en
dc.relation 6006 en
dc.relation 3548 en
dc.relation 5753 en
dc.rights info:eu-repo/semantics/openAccess en
dc.title BIZZY - A Social Game for Entrepreneurship Education en
dc.type conferenceObject en
dc.type Publication en
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