Video Annotation for Immersive Journalism using Masking Techniques

dc.contributor.author Meira,J en
dc.contributor.author Marques,J en
dc.contributor.author João Tiago Jacob en
dc.contributor.author Rui Silva Nóbrega en
dc.contributor.author Rui Pedro Rodrigues en
dc.contributor.author António Coelho en
dc.contributor.author Augusto de Sousa,AA en
dc.date.accessioned 2017-12-31T15:27:19Z
dc.date.available 2017-12-31T15:27:19Z
dc.date.issued 2016 en
dc.description.abstract This paper proposes an interactive annotation technique for 360 degrees videos that allows the use of traditional video editing techniques to add content to immersive videos. Using the case study of immersive journalism the main objective is to diminish the entry barrier for annotating 360 degrees video pieces, by providing a different annotation paradigm and a set of tools for annotation. The spread of virtual reality systems and immersive content has been growing substantially due to technological progress and cost reductions in equipment and software. From all the technologies employed in virtual reality systems, 360 degrees video is one that currently presents unique conditions to be widely used by various industries -especially for communication purposes. From the various areas that can benefit from the usage of virtual reality systems, the communication field is one that requires innovation in the way that narratives are built, especially in virtual reality systems. In the case of immersive journalism, 360 degrees video technology is currently one of the most used mediums by several media outlets. This kind of news content, whose innovative role should be highlighted, is still being studied in the field of journalism, needing a clearly defined set of rules and good practises. In order to improve the introduction of virtual elements in the 360 degrees videos this paper proposes a set of annotation paradigms for 1) Media information display and 2) Narrative and attention focusing. In this paper we present a list of possible techniques that solve the problem of immersive annotation, as well as a description of a prototype that was developed to test these concepts. The prototype implements an annotation technique based on masked videos and the extension of standard subtitle file formats. Finally a fast-track user study was developed to evaluate the acceptance of the visualisation techniques and to refine the set of tools. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/5165
dc.identifier.uri http://dx.doi.org/10.1109/epcgi.2016.7851189 en
dc.language eng en
dc.relation 5579 en
dc.relation 6511 en
dc.relation 3132 en
dc.relation 5498 en
dc.rights info:eu-repo/semantics/openAccess en
dc.title Video Annotation for Immersive Journalism using Masking Techniques en
dc.type conferenceObject en
dc.type Publication en
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