EmbodiMentor: a science fiction prototype to embody different perspectives using augmented reality

dc.contributor.author Leonel Morgado en
dc.contributor.author Gütl,Christian en
dc.contributor.author Stahlal,Aletha en
dc.date.accessioned 2017-12-14T12:30:05Z
dc.date.available 2017-12-14T12:30:05Z
dc.date.issued 2016 en
dc.description.abstract This paper describes the EmbodiMentor, an interaction concept and metaphor that aims to enable users to embody a different person or character's perspective, specify or modify his/her/its emotional elements and conditioning elements, and experience the resulting changes. Its use case scenario is the education and training of foreign languages and intercultural communication skills, were contextualization and first person experiences in common settings are key for practical skill acquisitions. It was born as the microscience-fiction prototype "Frances can't sleep. She crawls out of bed and with her EmbodiMentor runs through a range of a client's emotional states, pitching to each one. She then falls asleep." The application of the science fiction prototyping concept has been proven a strong approach to develop and investigate innovative applications of emerging technologies. © 2016 ACM. en
dc.identifier.uri http://repositorio.inesctec.pt/handle/123456789/4048
dc.identifier.uri http://dx.doi.org/10.1145/3019943.3019985 en
dc.language eng en
dc.relation 5755 en
dc.rights info:eu-repo/semantics/openAccess en
dc.title EmbodiMentor: a science fiction prototype to embody different perspectives using augmented reality en
dc.type conferenceObject en
dc.type Publication en
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